
X-Taser
dangerA limited-use control tool for confirmed hostile entities. Wrong targets can still punish the team.

Class guide
Animal Hospital Roblox Security costs 1,250 Animal Coins. Learn its X-Taser, Deployable Camera, three levels, redesign, and safe anomaly-control role.
Security is an earnable anomaly-control class that costs 1,250 Animal Coins. The July 10 event officially confirms that Security was reworked, while current live-build coverage and community records connect the class to an X-Taser and Deployable Camera.
The class improves information and response, but it does not identify every target automatically. Security is safest when the player verifies a threat first, places the extra camera where it covers a real blind spot, and avoids using the X-Taser on normal patients.
| Level | Documented loadout | Best use |
|---|---|---|
| 1 | X-Taser is consistently documented; current use count needs a live class-screen capture | Immediate control against confirmed hostile entities |
| 2 | Community class records place Deployable Camera here; the visible reference still shows the older loadout | Covering a blind spot while retaining control utility |
| 3 | Camera retention and Taser regeneration are reported, but the current level panel still needs capture | Longer runs with repeated hostile pressure |

A limited-use control tool for confirmed hostile entities. Wrong targets can still punish the team.

Live-build coverage ties this movable camera to the Security rework. The exact unlock level remains marked for a current interface capture.

A cosmetic Security skin. It changes appearance, not the inspection rules or target-verification requirement.
Place the Deployable Camera before the queue becomes busy, choosing one route the fixed cameras do not show clearly.
Keep window, photo, and CCTV checks separate from combat decisions.
Use the X-Taser only after the target is confirmed hostile or an event clearly requires control.
Call the location so teammates do not abandon the desk and treatment rooms to inspect the same threat.
If the current level panel shows per-round regeneration, preserve enough Taser capacity to benefit from it instead of spending every use early.
| Class | Cost type | Control tool | Main difference |
|---|---|---|---|
| Security | Animal Coins | X-Taser and Deployable Camera | Earnable map-control role |
| Secret Agent | Robux | Gun and Scanner | Paid combat and detection convenience |
| Doctor | Animal Coins | None | Treatment-based Sanity recovery |
| Head Nurse | Robux | Support inventory | Paid logistics rather than threat control |
Security costs 1,250 Animal Coins in the class shop.
Current records consistently tie Security to an X-Taser. The exact post-rework use count should be checked on the live class screen.
Current live-build coverage ties the Deployable Camera to Security, and community class records place it at level 2. A current level-panel capture is still needed to settle the exact unlock.
Community records report that Security keeps the camera and gains X-Taser regeneration, but this remains flagged for direct live-interface verification.
Security is the earnable control option; Secret Agent is a Robux class with Gun and Scanner utility. The better choice depends on currency and team role.